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v0.18.1

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@yum-food yum-food released this 10 Feb 01:52
· 10 commits to master since this release

Download the .zip at the bottom of this page, then install 1 dependency:

  • Microsoft Visual C++ Redistributable. Direct link: vc_redist.x64.exe. Required by some Python dependencies.

Then follow the v0.13 setup guide: https://youtu.be/SqOGTnKXgag

Please report all issues to the discord: https://discord.gg/YWmCvbCRyn

Hotfix 1:

  • Finish plumbing GPU compute type

Significant changes:

  • Add additional filtering targeted at removing common hallucinations like "Thanks for watching!".
  • Add dropdown to select GPU compute type. Users with older GPUs should experiment with this setting.

Minor changes:

  • Fix how mipmaps levels are selected for the font bitmaps with the custom chatbox.

Avatar resources used:

  • 65 bits of avatar parameters (may be increased for faster paging)
  • 340 KB of texture memory (non-English configurations use 130MB)
  • 1 material slot
  • 1 slot in avatar menu
  • No write defaults on your animations (may work with them, but this is not tested)

How to update an existing avatar:

  • Simply regenerate your avatar assets using the GUI, then upload. Unity will automatically pick up the new shader, animations, and avatar descriptor components.

How to uninstall:

  • Simply delete the TaSTT/ directory. All runtime dependencies are installed under Resources/.
  • If you put it on an avatar:
    • Delete TaSTT_Generated
    • Delete World-Constraint from your hierarchy
    • Update your avatar descriptor to use your old FX controller, menu, and parameters