Skip to content
This repository has been archived by the owner on Feb 22, 2018. It is now read-only.
/ eve-live Public archive

EVELive provides real-time pricing data for the MMORPG EVE Online

License

Notifications You must be signed in to change notification settings

zweizeichen/eve-live

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

29 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

EVELive - Real-Time Pricing Data

Overview

EVELive is a simple NodeJS application based on Socket.io and the Express 3 framework. It allows subscription to the EVE Market Data Relay (EMDR) to provide the user with global real-time pricing data. This allows the creation of real-time info panels or very accurate spreadsheets. All data is stored in RAM so it can be retrieved extremely fast and there is no need for an external database. Nevertheless it is possible to frequently write the internal database to a Redis instance to allow persistence between restarts.

Pricing information can be retrieved in three different ways:

  • The built-in web interface
  • A JSON API
  • WebSockets / Socket.io

Installation

Make sure you have node, npm, libzmq and libuuid installed before proceeding.

  • git clone this repository
  • Run npm install
  • Configure the app by editing config.js
  • Run node app to run eve-live

Accessing the Web Interface

Just open your favorite web browser and access the host eve-live is running on on the port you specified in config.js

Retrieving Data from the JSON API

Type Snapshot

Syntax: /snapshot/[solarSystemID]/[typeID]/
Description: This will return a JSON document containing pricing information of that type in the selected system. generatedAt specifies the time the price was last seen.
Example: /snapshot/30000142/34/

{
  "ask":5.99,
  "bid":6,
  "generatedAt":1357220569000
}

System Snapshot

Syntax: /snapshot/[solarSystemID]/
Description: This will return a JSON document containing all types and their prices in the selected system. generatedAt specifies the time the price was last seen.
Example: /snapshot/30000142/

    {
      [...]
      "34": {
        "ask": 5.99,
        "bid": 6,
        "generatedAt": 1357220281000
      },
      "35": {
        "ask": 13.7,
        "bid": 13.69,
        "generatedAt": 1357220230000
      },
      "36": {
        "ask": 54.72,
        "bid": 54.41,
        "generatedAt": 1357220213000
      },
      "37": {
        "ask": 157.96,
        "bid": 156,
        "generatedAt": 1357220299000
      },
      [...]
    }

Using Socket.io to Receive real-time Data from EVELive

EVELive allows clients using Socket.io to subscribe to different rooms representing all the solar systems of EVE Online. Each system has two rooms:

  • [solarSystemID]
  • [solarSystemID]-realtime

Once the client connects to a room it receives the initevent with the current system snapshot. If the client subscribed to the first room, it will only receive update events if the actual prices got updated. If the client connected to the [solarSystemID]-realtime room, it will receive updates whenever generatedAt gets updated even if the prices did not change at all. The data structure obtained from the update event is similar to the structure of the type snapshot:

{
  "34": {
    "ask": 5.99,
    "bid": 6,
    "generatedAt": 1357220569000
  }
}

Client example:

// Sockets
var socket = io.connect(window.location.hostname);
var room = '30000142-realtime';

// Local representation of the prices database and other variables
var localPrices = {};
var localNames = {};

// Subscribe to Jita realtime feed
socket.emit('subscribe', {
  room: room
});

// Load initial database
socket.on('init', function(data) {
	localPrices = data;
});

// On update update local DB
socket.on('update', function(data) {
	// Update local DB
	for(var type in data) {
		localPrices[type] = data[type];
		console.log('Updated type ' + type + '.');
	}
});

Another example can be found in /public/javascripts/main.js

About

EVELive provides real-time pricing data for the MMORPG EVE Online

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published