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An in-browser multiplayer tank battle game

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Good Game - A game with no name

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The goal of this project is to build an MMO tank game implemented in JS with Babylon.js and Java.

Planning & progress

Setup for development

  • Install Java 8
  • Install Docker
  • Install rollup npm install rollup -g
  • Install uglify-es npm install uglify-es -g
  • Install an http file server npm install http-server -g
  • Install gradle (ensure gradle is in path)

Running the client only

  • Install rollup npm install rollup -g
  • Install an http file server npm install http-server -g
  • Go to the client directory cd client/
  • Run http-server
  • Navigate to http://localhost:8080
  • For the server drop-down, select team142.co.za

Running the client & the server

For the server you will need Java 8, gradle (in path) and docker. There are two ways you can run the the project:

You will now be running the client locally and connecting to the shared development server.

Build and run locally in docker (easy and fast)

Run ./run.sh or ./run.bat. This will remove any references to the docker image in your local registry, use gradle to build the jar, build a docker image and run the image exposing the application locally on port 8080. See the source of those files for more details.

Build and run in your own Java servlet container

Run gradle bootRun. Deploy the resulting war to a JEE 8 compliant web container running Java 8.

Official Docker images

Community (Dev, Q&A & suggestions)