Regroupement de shader pour le logiciel Magicavoxel.
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Updated
Jun 12, 2024
Regroupement de shader pour le logiciel Magicavoxel.
demolishedWebGPU is a shader rendering engine based on WebGPU
vector math library base on Sony's VectorMath
RTMP live streaming client for Android
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Vulkan learning environment / experiments
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
Game and Media Technology MSc at Utrecht University (2020)
Daily GLSL Shaders! @shader_daily on Twitter.
🌵 Imagine ShaderToy, on a Manim-like architecture. That's ShaderFlow. Music Visualizer, Piano Roll, Shader Platform. Fastest Render in the West
The Dæmon game engine. With some bits of ioq3 and XreaL.
A Sketchbook of Generative Art
🎹 World's Smoothest and Most Customizable Piano Roll. Real time, Interactive, Black Midi proof
A Ray Tracing Engine, written in Vulkan (not really anymore going back to OpenGL for now).
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