openxr
Here are 119 public repositories matching this topic...
A few demos while testing Magic Leap 2 OpenXR Spatial Anchors with storage capabilities.
-
Updated
Jun 12, 2024 - C#
Lua Virtual Reality Framework
-
Updated
Jun 12, 2024 - C
Automated packages for XR/AR/VR tools and apps for NixOS [maintainer=@Scrumplex]
-
Updated
Jun 12, 2024 - Nix
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
-
Updated
Jun 11, 2024 - Java
An OpenXR streaming application to a standalone headset
-
Updated
Jun 12, 2024 - C++
Generated headers and sources for OpenXR loader.
-
Updated
Jun 10, 2024 - C++
Sources for OpenXR loader, basic API layers, and example code.
-
Updated
Jun 10, 2024 - Python
Conformance test suite for OpenXR
-
Updated
Jun 10, 2024 - C++
An open source Kneeboard
-
Updated
Jun 10, 2024 - C++
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
-
Updated
Jun 12, 2024 - C#
Access your Wayland/X11 desktop from Monado/WiVRn/SteamVR. Now with Vulkan!
-
Updated
Jun 11, 2024 - Rust
(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.
-
Updated
Jun 8, 2024 - C++
ILLIXR: Illinois Extended Reality Testbed
-
Updated
Jun 10, 2024 - C++
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
-
Updated
Jun 12, 2024 - C++
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
-
Updated
Jun 4, 2024 - C++
Ongoing Vulkan version of my Engine, eventually it might be something?
-
Updated
Jun 1, 2024 - C
A 3d gaussian splatting renderer in C++ and OpenGL
-
Updated
May 31, 2024 - C++
Improve this page
Add a description, image, and links to the openxr topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the openxr topic, visit your repo's landing page and select "manage topics."