Real time spectral renderer based on the spectral uplifting technique for RGB textures, using OpenGL 4.5. This project is part of my (Work in Progress) Master's Thesis.
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Updated
Jun 11, 2024 - C++
Real time spectral renderer based on the spectral uplifting technique for RGB textures, using OpenGL 4.5. This project is part of my (Work in Progress) Master's Thesis.
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