After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.
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Updated
Jun 2, 2024 - Swift
After Apple’s introduction of ARKit 2, we have been consistently working behind to create shared-AR experiences. Our goal is to improve the utility of mobile using AR experiences.
📚 Curated list of articles, tutorials and repos that may help you dig a little bit deeper into iOS [and Apple Platforms].
An app that can detect pokemon card and render a 3D model for that in AR
An icosphere generator in Swift
A basic 3D scene implemented with various engines, frameworks or APIs.
Alternative to Apple's private AvatarKit framework
🍕 Food Ordering iOS application.
glTF loader for SceneKit
Draw a tube or thick line in SceneKit
Add a description, image, and links to the scenekit topic page so that developers can more easily learn about it.
To associate your repository with the scenekit topic, visit your repo's landing page and select "manage topics."