RTMP live streaming client for Android
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Updated
Jun 12, 2024 - C
RTMP live streaming client for Android
Graphic Engine & Game Engine lists
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
Aardvark.Rendering is a high-performance, dependency-aware rendering engine. It is part of the open-source Aardvark Platform for visual computing, real-time graphics, and visualization.
Fork from imgui(docking/viewport) with vulkan image rendering support. many widgets and addons.
Non-Photorealistic Render Pipeline in Unity Engine
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
A wonderful list of Game Development resources.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
This repository has openGL Study material
The image-effect-renderer is lightweight package that allows you to run fragment shaders in your website using WebGL. It can be used to apply effects to HTML image or video sources. Zero dependencies.
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