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Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.

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Varneon/VUdon-VisibilitySensors

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VUdon - Visibility Sensors GitHub GitHub Repo stars GitHub all releases GitHub tag (latest SemVer)

Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.

Installation

  1. Download com.varneon.vudon.visibility-sensors.zip from here
  2. Unpack the .zip somewhere
  3. In VRChat Creator Companion, navigate to Settings > User Packages > Add
  4. Navigate to the unpacked folder, com.varneon.vudon.visibility-sensors and click Select Folder
  5. VUdon - Visibility Sensors should now be visible under Local User Packages in the project view in VRChat Creator Companion
  6. Click Add
  1. In the Unity toolbar, select Window > Package Manager > [+] > Add package from git URL...
  2. Paste the following link: https://github.com/Varneon/VUdon-VisibilitySensors.git?path=/Packages/com.varneon.vudon.visibility-sensors

Import from Unitypackage:

  1. Download latest VUdon - Visibility Sensors from here
  2. Import the downloaded .unitypackage into your Unity project

Developed by Varneon with ♥️

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Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.

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