Skip to content

Issues: bevyengine/bevy

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Assignee
Filter by who’s assigned
Sort

Issues list

STATUS_ACCESS_VIOLATION in CorePipelinePlugin A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Hardware-Speciifc This bug is isolated to specific hardware or driver configurations S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13559 opened May 28, 2024 by Weihnachtsbaum
Lightmaps break when SSR is enabled A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
#13552 opened May 28, 2024 by GitGhillie 0.14
Examples should use the From<Color> impl for StandardMaterial? C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy X-Uncontroversial This work is generally agreed upon
#13547 opened May 27, 2024 by alice-i-cecile
ComputedStates are not linked from the States documentation A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon
#13536 opened May 27, 2024 by alice-i-cecile
Re-using transform in other apps requires a lot of deps A-Transform Translations, rotations and scales C-Usability A simple quality-of-life change that makes Bevy easier to use
#13529 opened May 27, 2024 by torsteingrindvik
Setting 'Specular Transmission' to a value higher than 0.0 on a standard material (or ext material) -> it wont write to depth buffer A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Docs An addition or correction to our documentation
#13518 opened May 26, 2024 by ethereumdegen
Support user interaction in ci_testing A-Build-System Related to build systems or continuous integration A-Input Player input via keyboard, mouse, gamepad, and more C-Enhancement A new feature C-Testing A change that impacts how we test Bevy or how users test their apps D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes X-Uncontroversial This work is generally agreed upon
#13512 opened May 26, 2024 by BD103
Text styles should be inheritable A-Text Rendering and layout for characters C-Enhancement A new feature X-Controversial There is active debate or serious implications around merging this PR
#13511 opened May 25, 2024 by viridia
Audio getting progressively worse. (By default) C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#13508 opened May 25, 2024 by redstonerti
RenderAssetUsages::RENDER_WORLD assets are not cleaned when their handles are dropped A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13500 opened May 25, 2024 by mockersf 0.14
Exit not correctly tearing down graphics stack?? A-Rendering Drawing game state to the screen A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Windows Specific to the Windows desktop operating system S-Blocked This cannot move forward until something else changes
#13499 opened May 24, 2024 by BobG1983
Lack of Doc Comments in some Render Related Files A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation
#13496 opened May 24, 2024 by ua-kxie
Panic if changing browser zoom in WASM with an overridden scale factor A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Web Specific to web (WASM) builds P-Crash A sudden unexpected crash
#13487 opened May 23, 2024 by pietrosophya
winit::TabLeft/Event::Suspended doesn't function as intended on WASM A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Web Specific to web (WASM) builds S-Needs-Design This issue requires design work to think about how it would best be accomplished
#13486 opened May 23, 2024 by simbleau
Textures not displaying properly if normal/base texture transforms don't align A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13484 opened May 23, 2024 by GitGhillie
Bevy_ui outlines should respect BorderRadius. A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon
#13479 opened May 22, 2024 by viridia
Add additional names to GLTF entities for easier querying A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A simple quality-of-life change that makes Bevy easier to use
#13473 opened May 22, 2024 by MatrixDev
Parent device is lost A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-Windows Specific to the Windows desktop operating system
#13472 opened May 22, 2024 by theunrealtarik
Squircle / Superellipse for UI / Gizmos / Mesh A-Gizmos Visual editor and debug gizmos A-Math Fundamental domain-agnostic mathematical operations A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#13469 opened May 22, 2024 by Bcompartment
1 of 3 tasks
Image loading docs are not clear enough about required feature flags A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy
#13468 opened May 22, 2024 by cshenton-work
Add World::resource_scope_by_id A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13466 opened May 21, 2024 by Shatur
High performance sorted queries A-ECS Entities, components, systems, and events C-Enhancement A new feature C-Performance A change motivated by improving speed, memory usage or compile times D-Complex Quite challenging from either a design or technical perspective. Ask for help!
#13464 opened May 21, 2024 by iiYese
Document that zero-length reflection paths are allowed. A-Reflection Runtime information about types C-Docs An addition or correction to our documentation C-Testing A change that impacts how we test Bevy or how users test their apps D-Trivial Nice and easy! A great choice to get started with Bevy
#13459 opened May 21, 2024 by viridia
Bevy has too many rectangle / box types A-Gizmos Visual editor and debug gizmos A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change C-Usability A simple quality-of-life change that makes Bevy easier to use S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Controversial There is active debate or serious implications around merging this PR
#13455 opened May 21, 2024 by alice-i-cecile
ProTip! Exclude everything labeled bug with -label:bug.