Guide to creating avatars/worlds in VRChat
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Updated
Jun 19, 2023
Guide to creating avatars/worlds in VRChat
Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.
Noclip prefab for VRChat worlds
Surface sliding object controller for VRChat.
Raycast laser renderer and point-plotter for VRChat.
Common resources for the VUdon ecosystem
Network-synced object spawner & controller for VRChat.
An experimental UDON Assembly Compiler for Katana Language
UdonSharp prefab for making Unity project's AssetDatabase partially available in VRChat worlds using Udon
A Synced Image Loading System for VRCSDK3 Worlds
UTC-synced bobbing and rocking motion for floating objects in VRChat.
Runtime logger for UdonSharp
A collection of -almost- niche UdonSharp scripts as an (almost) all in one Toolkit for world creators
DEPRECATED (U#1.0 not supported) .NET Roslyn Analyzer for VRChat Udon and UdonSharp.
Repository with my UdonSharp scripts for VRChat - W.I.P
Controller haptics profile for VRChat.
image for design 正式版リリース(4/5)
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