Guide to creating avatars/worlds in VRChat
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Updated
Jun 19, 2023
Guide to creating avatars/worlds in VRChat
Common resources for the VUdon ecosystem
image for design 正式版リリース(4/5)
Sync Texture2D (VRChat World)
An experimental UDON Assembly Compiler for Katana Language
This repository holds all the game logic used for Codename: Haven.
Repository with my UdonSharp scripts for VRChat - W.I.P
A collection of experimental physically interactable controls for vehicles
Simple, but more advanced replacement for the original "VRCWorldSettings" UdonBehaviour that ships with VRCSDK
Surface sliding object controller for VRChat.
Runtime logger for UdonSharp
Listing and host repository for my VPM packages to be imported via the VRChat Creator Companion app.
UdonSharp prefab for making Unity project's AssetDatabase partially available in VRChat worlds using Udon
Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc.
A Synced Image Loading System for VRCSDK3 Worlds
A toolkit for configuring the depth buffer in VRChat worlds with Udon
Tracker prefab for providing tracked transforms on the local player's TrackingData or bones
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