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Timezone Sync Hologram

Preview This is a gimmick asset for VRChat worlds which shows everyone's timezones, approximate location based on the timezone and their local time in the same world instance on a hologram earth, it is powered by UdonSharp. Have a remind that this asset is only tested for desktop clients, even logic that targeted to Quest clients are coded, there is no guarantee works perfectly to Quest users.

Here is a proof-of-concept world that included this asset, you may want to have a look: https://vrchat.com/home/launch?worldId=wrld_7b24185d-81e8-4d67-8859-7bcf9a45cf1a

Unfortunately the clock asset in the world above are restricted by its license and cannot be included with this asset package.

You can support this asset in Booth: https://xtl.booth.pm/items/3148154

Getting Started

Before you start to put this into your world, make sure you have following stuffs installed/imported to your project:

Once you are ready, you may head into releases page for download the latest .unitypackage file. Import it and drag the TZ Hologram Earth prefab into your world scene and thats it. It does not require any coding skills unless you want to change its behaviour.

License

The code are licensed by MIT License. The included hologram shader and related inspector are made by Andy Duboc, licensed under MIT License. Timezone region data are from Timezone Boundary Builder, licensed under Open Data Commons Open Database License (ODbL). Cross-platform mapping data are from TimeZoneConverter, licensed under MIT License.

It is not required to credit me when you used this asset, but I will be happy if you did it.