A Non-Official OpenAI Rest Client for Unity (UPM)
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Updated
Jun 10, 2024 - C#
A Non-Official OpenAI Rest Client for Unity (UPM)
Showing off the power of shader properties in Unity
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
A 2D Platformer Controller in Unity
The HMS Unity Plugin makes it easy to include Huawei Mobile Services into Unity-based games. Authentication, in-app purchases, push alerts, ads, and interaction with gaming services are just a few of the basic capabilities that this formidable tool makes available to your applications.
Free UI asset kit you can use to prototype and test interactive interfaces in Apple Vision Pro’s design system. Compatible with any XR headset with pass-through mode, including Meta Quest and Meta Quest Pro.
Unity Web Browser (UWB) is a Unity package that allows displaying and interacting with the web from within Unity.
Usefull Unity tool for animating UI with just drag and drop
Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity HDRP Pipeline.
Simple and extensible event system for Unity Engine, implemented via scriptable objects
该项目是一个通用的Buff系统,旨在帮助Unity开发者轻松实现游戏中的Buff效果。该系统能够轻松集成到现有项目,你可以方便地添加、管理和应用自定义逻辑的Buff。
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports for Unity URP Pipeline.
A package that standardizes scene loading operations between the Unity Scene Manager and Addressables, allowing multiple alternatives of awaiting such as Coroutines, Async or UniTask.
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
❇ A typesafe, lightweight messaging system for Unity with UPM Support.
Task and Async Utility Package for Unity. Start co-routines from anywhere.
2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.
Unity Parallax based on gyroscope components.
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