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8bitgentleman edited this page Jul 6, 2015 · 23 revisions

NPC Abilities

NPC Menu

  • Customizable so not every NPC is forced to display all 3 menu items.

Menu Items

  • Talk (Talking Commands)
  • Commands
  • Inventory
  • Exit

Affection & Marriage

  • Affection
  • Quests should appear/disappear in the menu depending on if they are finished.
  • When returning from a quest interacting with the NPC should override the menu and go directly to the quest information.
  • Quests that the player can take should be highlighted in a new color
  • When a player is given a quest the questparent NPC should 'sparkle'

Movement

  • Walking
    • Movement Back and forth within a set area
  • Wandering
    • Moves aimlessly around the level and even between levels.
  • Leading
    • Leads the player to a certain area stopping at the edge of the screen to wait for the player to catch up.
  • Following
    • Follows behind the player even between levels.
  • Go To
    • The NPC will to to a specific location, either in that map or another map.
  • Running
    • Two Options:
      • Run Along a certain path
      • Run away or off screen

Emotions

  • Exclamation
  • Love
  • New quest?

Attack/Defend

Death