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[🛠️] Change Command Scheduler to fix iterator invalidation bugs and get rid of "hacks" in C++ and Java #6593

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@kytpbs kytpbs commented May 7, 2024

scheduledCommands.erase() was being called in for(Command* command : scheduledCommands)

this now gets put into a temporary vector (at the size of the set, I do not think all the commands will end in the same for loop but nevertheless it's the size of the set) and erases them after the for loop is done.

Found together with @PeterJohnson.

@kytpbs kytpbs requested a review from a team as a code owner May 7, 2024 00:11
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Wasn't the iteration being done via an iterator (and then the removal also being done through the iterator)?

There's already endingCommands, and this adds another toRemove; I feel we're hacking this implementation patch on patch and it's not great.

This diverges from Java.

This changes behavior, as with this isScheduled will return true until the following iteration and not immediately when isFinished returns false. As an example of practical change, proxies will now end the iteration after the proxied command (which tbh might be better than the current situation where it depends on the map iteration order).

Add unit tests based on the code used to find this.

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PeterJohnson commented May 7, 2024

Wasn't the iteration being done via an iterator (and then the removal also being done through the iterator)?

Sort of. It used a range for, which has an internal iterator. That iterator is invalidated by SmallSet when the current object is removed, which means the for loop next iteration is incrementing from an invalid iterator (UB). Even manually managing the iterators doesn't work with SmallSet, because it can use a vector implementation, which invalidates all iterators, not just the current one. So the only other possible fix would be to use std::set AND manually manage the iterators instead of using range-for.

Java doesn't have this issue--iterator.remove() updates itself in such a way that hasNext() on it is safe for the next loop iteration.

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Starlight220 commented May 7, 2024

SmallSet doesn't have an Iterator.remove like Java?

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No. Neither does std::set.

this is also to retrigger workflows
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kytpbs commented May 7, 2024

/format

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Good catch!

However, considering that this certainly does have a change in behavior, Java should be changed to match. (We've had enough issues with differences between Java and C++, so it's best to keep them in sync as much as possible.) I'll note that robotpy's command scheduler avoids this issue by iterating over a (shallow) copy of the map/dictionary, but it still has the scheduling and canceling queues (presumably for compatibility?).

Additionally, I'm nervous about partially delaying ending the command- It feels like at least one person will run into an edge case where a "scheduled" command not being linked to any requirements causes strange and difficult-to-debug behavior.

size is set to 10, as I don't think any normal team is going to end 20 commands at the same time...
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kytpbs commented May 16, 2024

The way robot.py did it seems like a better way to mitigate this issue, and SmallSet<Command*>(scheduledCommands) should create a copy of the smallSet, and I don't think the smallSet will be big enough that this will have a performance impact.

What do you guys think?

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I agree that copying scheduledCommands would be the cleaner solution. Some things to remember for whoever implements that:

  • Make the same change to Java (I think iterating over m_scheduledCommands.toArray(new Command[0]) would be the most performant way to copy the set)
  • Add a check to the start of the run loop to skip commands that are no longer scheduled
  • Remove the inRunLoop, toSchedule, toCancelCommands, and toCancelInterruptors member variables

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Whatever behavior is being chosen, if it's going to being a part of the "spec", there should be tests that fail currently and pass afterwards added.

this is similar to the way robot.py has done it, and because we are only copying a pointer array, it shouldn't have a big impact on performance.
this is made to be consistent with C++ due to it not having iterator.Remove() or similar
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kytpbs commented May 21, 2024

/format

@kytpbs kytpbs requested a review from PeterJohnson May 21, 2024 22:42
@kytpbs kytpbs changed the title [🛠️] fix "modify set in its loop" bug in C++ Command Scheduler [🛠️] change Command Scheduler to fix iterator invalidation bugs and get rid of "hacks" in C++ and Java May 21, 2024
@kytpbs kytpbs changed the title [🛠️] change Command Scheduler to fix iterator invalidation bugs and get rid of "hacks" in C++ and Java [🛠️] Change Command Scheduler to fix iterator invalidation bugs and get rid of "hacks" in C++ and Java May 21, 2024
@kytpbs kytpbs requested a review from KangarooKoala May 21, 2024 23:27
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Looks good to me! (For what it's worth)
I'll just note down the behavioral differences for posterity, but I think these are acceptable (even positive) changes:

  • command.isScheduled() is false when command.end(boolean) and the finish or interrupt callbacks are called.
  • When scheduling a command from the run loop, command.initialize() and the schedule callbacks are called immediately, not after the run loop. It remains the case that command.execute() will only be called from the next call to scheduler.run().
  • When cancelling a command from the run loop , command.end(true) and the finish or interrupt callbacks are called immediately, not after the run loop (and the queued scheduled commands are processed). Notably, if a command (call it A) cancels another command (call it B) that was scheduled after A (and therefore will be processed after A), B is not be processed (execute() called and isFinished() checked) in the same run loop.

Co-authored-by: Joseph Eng <91924258+KangarooKoala@users.noreply.github.com>
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kytpbs commented May 22, 2024

/format

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PeterJohnson commented May 23, 2024

Set.copyOf is memory allocation heavy; this is what the implementation is:

return (Set<E>)Set.of(new HashSet<>(coll).toArray());

So it first creates a HashSet, then creates an array of its elements, then creates a Set from that array.

For how we're using it here, toArray() would be more efficient. As a further optimization we could even avoid allocations most of the time by smartly reusing the array.

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Note that toArray(T[]) will automatically try to reuse the passed array, so a simple way to reduce allocations would be to update the array with m_composedCommandsCopy = m_composedCommands.toArray(m_composedCommandsCopy). (There's some options we could explore such as the initial array size and growing the array by more than is initially required, but I don't know if it would necessarily be worth it)

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This needs so many tests.
SchedulingRecursionTest passing is a good sign (or a very bad one, if the tests there aren't working).

All behavior changes, edge cases, and so on need to be tested. Rigorously.

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Note that toArray(T[]) will automatically try to reuse the passed array, so a simple way to reduce allocations would be to update the array with m_composedCommandsCopy = m_composedCommands.toArray(m_composedCommandsCopy). (There's some options we could explore such as the initial array size and growing the array by more than is initially required, but I don't know if it would necessarily be worth it)

Note also toArray() will null-fill the end elements, not shrink the array, so you will need to look for the first null and exit the loop early if doing this.

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5 participants