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Directory Layout of Game Projects
enlight edited this page Sep 13, 2014
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This is what the standard directory layout for an UE4 project that uses Klawr looks like:
<MyProject>/
Binaries/
Win64/
Klawr/
Assemblies/
Contains private assemblies that don't need to be shadow copied.
ShadowCopy/
Contains private assemblies that need to be shadow-copied before
loading. The game scripts assembly (GameScripts.dll) lives here.
Cache/
Contains shadow copies of assemblies from the ShadowCopy
directory. This should be cleaned out periodically.
Intermediate/
ProjectFiles/
<MyProject>Scripts/
Contains a generated C# project file for building the game
scripts assembly.
Scripts/
Contains C# game scripts that are automatically included in the
game scripts assembly.
Source/ (absent in Blueprint-only projects)
Scripts/
Contains C# game scripts that are automatically included in
the game scripts assembly.